Keyword: Hands 6

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One Two Tie My Shoe / Sonia Malpeso

“The aim of this study is to evaluate the role of the physical body within a digital working environment by examining how certain physical motions take on gestural meaning and how these motions translate into the digital gestures that they subsequently create.”

https://onetwotiemyshoe.info

Marc Buchy

Palm Dial

“Inspired by different technics (dating back from XVIth century until our contemporary “survivalists”) the three gloves of Palm Dial transform the hand of the user in tools to measure the passing of time, creating a direct link between the position of the body and the course of the sun.”

O&I

“0&I is a computer software, freely downloadable and installable by the user-viewer on his computer.

This software creates a discreet but permanent modification on the way the computer works. The software changes the blinkrate of the cursor in any program in which the user can type data (Micro- soft Word, for exemple). The rate is slowed down to the same number an adult body breathes per minute.

The cursor is considered as one of the precise entry point between sensible and virtual, between reality and data. By slowing down a digital rhythm and adapting it to a natural rhythm the artist questions the closest and closest relation between « natural » and « digital » occuring nowadays.”

Substitute Phones / Klemens Schillinger

“The shape of the Substitute Phone replicates an average smartphone, however, its functions are reduced to the movements we make hundreds of times on a daily basis. The stone beads which are incorporated in the body let you scroll, zoom and swipe. there are no digital functions. Thee object, which some of us describe as a prosthesis, is reduced to nothing but the motions. This calming limitation offers help for smartphone addicts to cope with withdrawal symptoms. The object as a therapeutic approach.”

http://www.klemensschillinger.com/portfolio/substitute-phones/

Accumulative Collaboration / Selwa Sweidan, Christine Meinders

“Accumulative Collaboration” is both experimental and site-specific research in which we investigate “embodied knowing” alongside “machine knowing”.

In “Accumulative Collaboration”, we are collaborating with an open-source, neural network (a form of artificial intelligence) to facilitate human to human connections and embodied knowing. Participants are asked to improvise gestures with their hands in front of a computer to train a neural network, which learns the movements.

The hands train the neural network and a duet between machine and human ensues.

http://www.homela.org/process-record/2017/8/24/selwa-sweidan-christine-meinders
https://vimeo.com/233141225

Lazy Pen / NAHO


“This tool allows the user to distort the typeface as they write, using the moving palettes placed beneath their palms. The goal is to be able to produce one’s own typography in real time, thus offering a more personal approach.”

https://www.nahornyj.com/project/lazy-pen.php

Project Soli / Google ATAP

Project Soli

http://otticamedia.com/